Changelog

What's new.

Every update, newest first. Version 1.6.6 is on the App Store now.

1.6.6

Current · App Store

New 4

  • You hit the Circle boss yourself: everything you do in a day loads a shot. Tap the boss to fire, or draw across it to slash
  • The team hit: when everyone in your circle fights on the same day, the boss takes an extra hit
  • When everyone else has fought, your circle calls you in, once a day at most
  • Circle emblems are painted badges now: a wolf, a dragon, a phoenix and eleven more

Improved 7

  • Goals are rebuilt around why they matter: numbered I, II, III, with the why as the headline
  • A quieter goal page and a lighter weekly review
  • Each new boss is a little tougher, not 40% tougher. A circle that shows up beats one in one to three weeks
  • Activities celebrates every level-up, and is calmer to read
  • The fight screen reads easier: a taller boss bar and bigger numbers
  • "Days strong" is now just "days"
  • The app is less than half the size

1.6.5

New 4

  • Soul Mirror is rebuilt around the moment an urge hits: name a habit as a Shadow, tap I feel the urge, and breathe until it passes
  • Start I feel the urge from Siri, Spotlight, the Action Button or Control Center
  • App Color with PRO: any of the nine hero colours, or ember, sky and jade
  • Players who started before this get one free hero change

Improved 9

  • A new first run: pick your areas and hero, tick your first quest, and make the account at the end
  • Sign in right from the title screen
  • Rituals are one daily list on the Character screen, and finishing them all gives 10 XP. The Ritual tab is gone
  • One task can count for several sub goals at once
  • Every hero is free to pick at the start. Changing it later needs PRO
  • Soul Mirror opens at level 2 and is free for everyone
  • The app opens straight onto your character, with no second loading screen
  • Finishing a sub goal is a press and hold, so a stray tap can't end one
  • Notifications are asked for once, after your first level-up

Fixed 3

  • The XP bar moves when you tick a ritual, and moves back when you untick one
  • Rituals show the right list after switching accounts
  • An account that already has a hero is offered to you, instead of a surprise sign-in

1.6.4

New 4

  • Goals have sub goals: link the tasks you already do and count your days strong
  • A 30-second weekly review for your goals, filled in from what you actually did
  • The Intention is a promise you seal every day, with an optional gold bet that pays back up to 2.2 times
  • Share an intention with your circle if you like. They never see the gold

Improved 7

  • The Map shows a check on quests you finished and a dot on quests whose items you already hold
  • The Journey Log has four tabs: Calendar, Wins, Goals and Intention
  • The Goals and Intention tiles on the Menu light up when something is waiting for you
  • Notification settings are a plain list: one switch per reminder, tap to change its time
  • The circle invite is one line, the App Store link and your code
  • The focus timer is gone. Its place on the Character screen is now the Goals flag
  • The guide is linked from Settings, About

Fixed 1

  • An intention shared with a circle now settles when it ends

1.6.3

New 4

  • Every task you tick now pays gold as well as XP
  • Rituals, the daily gift, level-ups, streaks, achievements and Soul Mirror entries pay gold too
  • Your class grows into two specializations: a Warrior becomes a Gladiator, and later a Templar
  • A Shop is coming to the Menu, where you price your own real-life rewards and buy them with gold

Improved 5

  • The first levels come fast: level 2 on day one, level 5 in your first week
  • The Menu is rebuilt around your hero, with your class world alive behind it
  • The Loot Pack is now the Inventory
  • Task names can be 50 characters, so a real task fits
  • Everyone who played before gold existed was paid for the work they had already done

1.6.2

New 4

  • Tick tasks off straight from your home screen with the new widget
  • Type "@" in the Circle chat and that person's phone buzzes
  • Past level 100, eight new realms open: eighty levels, every fight painted
  • The Loot Pack now shows every item in the game, not only the ones you hold

Improved 4

  • Your circle is now a button at the bottom of the screen
  • Everyone in your circle looks like their own hero
  • Every region below level 100 is painted
  • Loot you missed in earlier regions can be found again

Fixed 2

  • The item a quest is waiting on finally drops
  • Reminders work: no stuck badge, and no nagging once you are done for the day

1.6.1

New 1

  • A quiet "Log out" at the bottom of the fields screen, so onboarding is never a dead end

Fixed 1

  • Updating to 1.6.0 could leave you half signed in. The app still thought you were signed in but had no working session, so your account looked empty and onboarding started as if you were new. You now come back signed in, with nothing to do

1.6.0

New 5

  • Your Circle can talk. The Activities tab is now your circle's channel. The round message button opens the composer, and long-press any moment or message to reply. Your reply quotes what it answers, and a tap on the quote takes you back to it
  • Big moments stand out: a new level, a streak milestone, ten tasks in one day, a Legendary find, a won quest, a felled boss. Anyone in the circle can react with 🔥 👏 💪 🎉 ❤️ 😂
  • The small things stay quiet. A run of finished tasks folds into one line, like "Mara, Tomas and 3 others did 8 tasks", and opens when you tap it
  • Safe by design. Messages are checked for abusive words before they post, long-press to report or block, and every report is reviewed within 24 hours. Blocking hides everything from that person, in every circle, and they are not told
  • Circle leaders and officers can delete any message, or switch messages off for the whole circle

Improved 3

  • Nobody is ranked any more. The old Activities list sorted members by how hard they hit the boss. A circle wins together, so the channel shows what people did, never who did the most
  • Everyone's finished tasks count in the channel now, not only the people who share their activity. Task names still show only for members who share them
  • A shorter memory: messages disappear after 3 days, tasks show for 24 hours, and big moments for 7

Fixed 2

  • A streak milestone paid out its freezes once per finished task instead of once, so a 30-day streak could hand out 21 freezes where the fair number is 3
  • The streak and freeze pills changed shape when the count reached two digits, pushing the title sideways

1.5.3

New 2

  • Meet the Herald, a new class: a fallen paragon in scarred bone-white armour. He takes the place of the old wizard class. If that was your hero you are now a Warrior, and you can pick again any time in Settings → Change Class
  • Your class has a home. The menu now stands in your class's own country: the Warrior's war camp at dusk, the Barbarian's burning steppe, the Ninja's moonlit rooftops, the Druid's grove, the Herald's shattered cathedral, and four more

Improved 2

  • All nine heroes are redrawn. The pixel art is gone: every class now has a new portrait and a full-body figure in dark, inked fantasy art, lit from behind in its own class colour
  • About explains the whole app now. Settings → About is a path through the game: what you do every day, what opens at levels 2, 5 and 7, and the long climb to the Abyss and level 200

Fixed 1

  • The PRO screen said a class changes nothing. It does: the art, the colour and the special attack in Map battles. XP and loot are the same for every class

1.5.2

New 4

  • Level Journey opens on your character now. The app has always been full of painted artwork and the first screen showed none of it, and signing in is one button instead of a form
  • PRO puts your dragon on your home screen. Settings → App Icon carries the app's dragon in every class colour: ninja purple, healer gold, druid green. Eight to choose from, plus the ember original
  • The ceiling has moved. Levels used to stop at 100; they now run to 200, with the climb past 100 running through the Abyss, where every level costs more than the one before it
  • PRO can be given as a gift, and a gift counts everywhere a subscription counts: 12 fields, 6 goals, every class, the better drop rate

Improved 2

  • A new app icon: a solid black dragon on an ember-orange ground, so it reads at the size iOS actually draws it instead of sinking into a dark home screen
  • The app asks about notifications at the end of your first quest instead of on the sign-in screen, and says plainly what it is for: one reminder, every evening at 8 PM. Say no and nothing is scheduled

Fixed 4

  • The focus timer's 60m button showed "0m" and then refused to start
  • If you had PRO and signed in on a new phone, the app showed you the free tier until you switched away and came back
  • Saying yes to the evening reminder now actually schedules it. The setting was only ever created if you found it yourself in Settings, and it was created switched off
  • The day-one nudge congratulated you on a level you had not reached

1.5.1

14 changes

New 7

  • Your circle's boss finally has a face. 22 bosses, one for each habit that gets in your way: the Procrastiraptor, the Snooze Hydra, the Doomscroll Kraken. Fell one and a new creature takes its place
  • Fell bosses together and your circle earns a crest: a forged frame around your emblem that grows from Common all the way to SSS. Other circles see it when they find you
  • The Trophy Hall keeps every boss your circle has beaten, and shows the ones still waiting in shadow
  • Circles can be private. Choose who comes in: people ask, and you decide. An invite code still lets a friend straight in
  • Clearing your board is a moment now. Ticking the last open task brings up your class portrait with expanding rings, sparks and the day's tally
  • Emptying a single field says so too, with a glow, a ring and a haptic
  • Every character starts with one streak freeze. The streak most likely to break is day 2 or 3, and the first freeze used to be earned at day 7

Improved 5

  • A new character's board starts with two tasks per field instead of one, so the first day looks like something you are partway through
  • The Map opens at Level 1 instead of Level 3, so you can see the whole journey ahead from the first day
  • Browsing circles actually lists them, and a row now says how big a circle is and how many bosses it has felled
  • The circle's Activities feed holds one rolling day rather than a week, so there is something new to come back to
  • The Discord link is gone from About. The invite had expired, so every tap gave an error. The banner now says what is true

Fixed 2

  • The evening circle nudge never fired. It skipped anyone who had simply gone quiet, which is the person it exists for, and it only armed itself if you opened the app before 7 PM
  • A failed database write could take PRO away from someone who had paid for it

1.5.0

12 changes

New 7

  • Your goals board, rebuilt. The goal itself is the card, with everything you've done for it underneath
  • Run more than one goal at a time
  • Delete a goal. Setting one down keeps every bit of its history, so delete is there for the ones that shouldn't exist at all
  • Hold a goal to open its actions without opening the goal first
  • Circle members now have a real profile: their character, the map chapter they're in, their streak, best streak and total XP
  • Your circle's activity now shows the last 7 days, including bosses felled, people joining, goals achieved and what teammates have been working on
  • Choose what your circle sees. Share your stats, your activity, both or neither

Improved 3

  • Past goals is now a shelf, grouped into achieved, resting and set down
  • One menu for the circle, covering browsing other circles, sharing, settings and leaving
  • Browsing other circles actually lists them, with search as a filter

Fixed 2

  • Circle activity always said "Just now", however long ago it happened
  • Everyone in a circle showed as "New" forever and nobody ever appeared active

1.4.2

11 changes

New 6

  • Circles are real. Join or start one, invite friends with a short code, and lead it
  • Circle Raids, a weekly boss your circle takes down together by doing your own habits
  • Cheer a teammate for showing up, and get cheered back
  • Daily Intention, a guided if-then plan for the day in your own words
  • A weekly recap when the boss falls, or escapes
  • One gentle evening reminder if you haven't struck yet

Improved 2

  • The boss screen is quieter and fits on one screen
  • Inviting is now a single button, and the emblem picker no longer fills half the screen

Fixed 3

  • Field icons stopped changing between launches
  • Tapping a locked character class now shows you how to unlock it, instead of doing nothing
  • Circle actions no longer fail silently when something goes wrong

1.3.12

1 change

Fixed 1

  • UI main menu fix

1.3.11

7 changes

New 6

  • Non-blocking daily reward with floating gift icon
  • Ambient gradient backgrounds across all views
  • Mini calendar in subtask history
  • Soft-delete subtasks (preserves Journey Log)
  • Locked feature messages
  • Dynamic class-colored lightning animation

Fixed 1

  • Various UI polish & bug fixes

1.3.10

6 changes

New 5

  • New gradient backgrounds across all views
  • Animated lightning progress bar
  • Animated fire icon replaces static streak flame
  • Mini calendar view in subtask history (replaces date list)
  • Locked features by levels

Improved 1

  • Improved character card contrast

1.3.9

3 changes

New 1

  • Journey Log feature

Fixed 2

  • Notification bug fix: Fixed duplicate notifications when changing frequency
  • Frequency picker fix: Numbers now visible

1.3.8

5 changes

New 2

  • Locked character visuals with lock icon and PRO badge for locked classes
  • Item drop level-gating: players only get items for their current map

Fixed 3

  • Fixed achievement popup freeze when dismissing
  • Fixed notification duplicates when two arrive at the same time
  • Fixed AddSubtaskSheet glass blur not showing on older iOS

1.3.7

9 changes

New 1

  • 17 new achievements: level milestones, XP collectors, and item collectors by rarity (all with custom badge images)

Improved 5

  • Rebalanced XP achievements with earlier milestones
  • Bracket selection indicator for better visual feedback in navigation menu
  • Improved MainMenuView layout and scrolling behavior
  • Menu tab now always shows MainMenuView
  • Rebalanced XP leveling curve for better progression

Fixed 3

  • Fixed achievement tracking to correctly count subtask completions
  • Fixed item achievements to count total quantity instead of unique items
  • Fixed item achievements to correctly check by rarity

1.3.6

8 changes

New 2

  • New floating bottom navigation for quick access to Menu, Character, and Ritual
  • Swipe from left edge to go back on any page

Improved 6

  • Stylish [ ] bracket selection indicator with theme colors
  • Tap anywhere on completed tasks to uncomplete them
  • Smoother scrolling in task lists
  • XP leveling rebalanced: faster progression at higher levels
  • Wider progress bar on character card
  • Menu button always returns to main menu

1.3.5

17 changes

New 4

  • Complete Character View Redesign: Minimalistic field-based UI with collapsible sections
  • New DONE section showing all completed tasks
  • Modal subtask input for faster task creation
  • Swipe gestures: left to delete, right to complete

Improved 11

  • Clean monospaced typography for field headers
  • Removed field icons for cleaner aesthetic
  • Comprehensive animation system with staggered transitions and smooth scaling
  • Premium feel with refined visual feedback
  • Polished interactions
  • Better empty states with helpful guidance
  • Loading feedback when saving tasks
  • Improved task completion flow
  • Smart validation: one reward per task per day
  • XP bonus reduced: 20% → 5% (rarer rewards)
  • XP removal - default by 6XP

Fixed 2

  • Fixed critical XP sync issues with database
  • Prevented XP exploit through app restarts

1.3.4

9 changes

New 4

  • Daily Ritual Builder: Create morning and evening rituals with custom items
  • Ritual XP rewards: Earn 2 XP per completed ritual item
  • Ritual templates: Quick-start with pre-built ritual suggestions
  • Premium ritual limits: 5 items free, 12 items premium

Improved 5

  • Smart XP system: Prevents exploitation - one reward per item per day
  • Automatic daily reset: Fresh ritual checklist every morning
  • Real-time progress: BuffBar shows ritual completion at a glance
  • Input protection
  • Mindful Moment polish and new place in Character card

1.3.3

1 change

Improved 1

  • Visual polish: for PRO

1.3.2

3 changes

New 1

  • Premium subscription system: Unlock advanced features with subscription

Improved 2

  • Subscription management
  • Secure purchases: App Store subscription handling

1.3.1

16 changes

New 10

  • Journey Pack: Collect items with 6 rarity tiers
  • Quest items: Some quests now require specific items to unlock
  • Streak freeze system: Protect your streak at milestone achievements
  • Tutorial quest in onboarding: New users get guided first quest with auto-subtasks
  • Achievement popups: Celebration animations when you unlock achievements
  • Smart notifications: Background reminders when your streak is at risk
  • New map: Mountain Pass with epic quests
  • New lore for every quest in all maps until level 45
  • New 24 items to collect
  • New character view and animation

Improved 4

  • Instant streak updates for immediate feedback
  • Premium main menu: New cleaner menu design
  • Dragon eyes opening: Multi-layered glow animation for epic first impression
  • Performance boost: Faster character loading and task completion

Fixed 2

  • Fix auto generation of names
  • Critical stability fixes: Crash prevention and data protection

1.2.5

6 changes

New 4

  • Faster onboarding: 3x faster start with auto-generated fantasy names
  • Dragon eyes new opening
  • Hero selection: 9 heroes ready with updated UI
  • Discord community: Join for support and connect with players

Improved 2

  • Simplified menu: 4 core buttons instead of 6
  • Removed: Name typing, long intros in onboardingm, text and links in "about"

1.2.3

3 changes

New 1

  • Consistency tracker added into Shadow Challenge

Improved 1

  • Streak Reminder removed

Fixed 1

  • Records and Attempts bug fixed

1.2.2

2 changes

New 1

  • Records & Attempts now tracked in Shadow Challenge

Improved 1

  • Hold to Reset Shadow Challenge from main screen.

1.2.1

4 changes

New 3

  • SOUL MIRROR
  • Shadow Challenges: Fight bad habits
  • Conquer Mindset: Build focus

Improved 1

  • Flexible daily tasks - Tasks can now be unselected

1.1.2

1 change

Fixed 1

  • Pioneer Badge bug fixed

1.1.1

5 changes

Improved 3

  • Subtask expand arrow repositioned
  • "Random Quest" renamed to "Mindful Moments"
  • Pioneer Badge no longer gives 500 XP

Fixed 2

  • Positive affirmation notification fixed
  • New user registration bug fixed

1.1.0

5 changes

New 3

  • Subtask System: Break down goals into manageable steps
  • Two New Maps: Explore expanded adventure regions
  • Combat System: Battle monsters

Improved 2

  • Redesigned Menu: Cleaner navigation experience
  • Enhanced Settings: More customization options

1.0.1

2 changes

Improved 2

  • Updated app logo
  • Optimized for iPhone compatibility

1.0.0

9 changes

New 9

  • Initial release to the App Store
  • Character leveling system
  • Daily and consistency streak tracking
  • Random tasks with daily limits and skip options
  • Achievement system with detailed views and tracking
  • Activity calendar for progress visualization
  • Status buffs and timer
  • Secure email authentication and account creation
  • Display name creation for future multiplayer features